A lot of you have been asking me about what you can do to meaningfully help Yemen. Here's how to start in these slides:
#Yemen#Covid19#YemenCantWait#YemenCrisis
@chronofloss How are the stadium numbers looking like @chronofloss ? I queued today for DPS/support after not playing for a couple of seasons and my q was 30+ minutes. I'm wondering if Stadium is doing ok or needs a reconsideration of its vision.
@aaronkellerOW Classic blizzard changing things that are fine and work well, and not changing things that actually need fixing. No one asked for this leaderboard
@aaronkellerOW Here's an important feedback: having different aim assist strength for different heroes is not a good idea, ruins consistency & we had to change sensitivity for every hero becausee of it. Either you stick with the channge for all heroes or revert it fully @aaronkellerOW
@EndersFPS especially after playing other games that have smooth aim and movement, BF6 will not be able to keep players interested for long if they don't fix this clunckiness ASAP @tiggr_@DRUNKKZ3
@EndersFPS A nerf overall. Launch AA was too sticky & short range 1v1s where you didn't need to track, controller was insane because it just sticks like crazy. Now it's weaker, so bad players can't benefit from that, but better players who can track will not face that stickiness anymore
@LilYungen24@tiggr_ Well, that makes you a rare exception, because most people notice the problems with AA including the devs luckily. I'm glad they're reverting to the beta settings :)
@SilkOCE Great. Now they just need to fire the people who had the idea of changing things that were absolutely fine in the OB and needed no changes (besides bug fixes): AA and controller feel, movement and gunplay. Because why do we have to deal with all this bullshit for a month....
@InsuredFrames@tiggr_@_jjju_@IceManIsaac@DRUNKKZ3@tiggr_ please look at the controller input, many controller players who want to play the BR and stop playing COD will be pushed away by the new aim assist/controller feel. 2042 even the bf6 beta had it much better, pls it's urgent
@Parasite@DRUNKKZ3 sorry for the @ but I'd assume half or so of the playerbase are on controller at this point & it really feels tiring to launch the game play on controller atm. Thanks for all the wonderful work you do! we love this game
@Parasite@DRUNKKZ3 any news you if u guys are aware of the problems of the new aim assist, the hitbox feels too strong to move the crosshair around, made a lot of us controller players lower aim assist slowdown & it still feels clunky after that. It was in a perfect balance in open beta
@Parasite@tiggr_ This please. Controller aim assist feels so off, too strong in a detrimental way that you can't move crosshair if multiple enemies are close (which happens often in BF6). It felt amazing in the beta. Even the BF2042 curves don't work like BF2042, reverts/fixes needed
@VinceZampella I love that you guys take feedback seriously @VinceZampella but I have to admit most things were better in the beta: controller feel, movement, gun feel. Only improvement I can think of is performance. Hope you guys consider how peak the beta was & some things didn't need changes