Hello! I'm Shady Cicada, a Video Game/Animation Composer from Toronto, Canada. I've had the pleasure of making music for many games and animations, and I'd love to work with you! If you like the sound of my work below, feel free to contact me! Details can be found in my bio.
Kirby music is so good for studying and sleeping, but trying to use it for studying when I should be sleeping might lead to sleeping instead of studying.
ok so i've done as much as I could, and I have EventEmitter nodes working, but the gdscript integration has these nice event browser panels that I fairly do not feel like implementing so it looks like I'm going to revert and call gdscript functions through StringNames :')
the most commonly used FMOD integration for godot only has gdscript bindings, so i guess i'll be writing a c# wrapper plugin for godot that uses the studio API directly. hopefully I can get equivalent functionality without having to call gdscript functions through StringNames