And also, the ending dialogue will change depending on the ending. I just didn't really have an ending in mind when writing this (was supposed to be ultimate, but i got lost), so that's why it's all over the place.
Barebone idea of the revision. I need to add more depth, make it more emotional rather than edgy, and cut it up a bit (maybe turn some of it into voicelines in between phases of a night like how Salvage does it) +
Since there's more people here, this was the original script of A Time at Frickbear's (my spinoff au) finale dialogue, but I think i'm gonna revise it now due to story changes
The idea is supposed to be Eden talking to their consciousness, their deepest insecurities, and everything they hide inside. And it's supposed to act like the introduction into a night, like Frickbear's ultimate night. It still needs a lot of tweaking since it's far from perfect.
Since there's more people here, this was the original script of A Time at Frickbear's (my spinoff au) finale dialogue, but I think i'm gonna revise it now due to story changes
@bluesteelrbxm oh, I don't want my stuff to be turned into a actual mod, i'm just making all this for fun!! :] all my stuff is going to stay as a concept
@bluesteelrbxm it's not gonna become a mod but it was always the idea that all the ending dialogue i've written would replace all the psychic friend fredbear dialogue! (since eden dies before they could speak to each other)
Another progress update on Vanny's sprites. Did all her 8 original sprites, and the only one left is a ninth sprite (which I might make her sad sprite cuz that's the only feeling missing)
Eden's version of the Vanny route nights 2 to 5
(Not very happy with night 3 dialogue. Reading through the original script of all 4 guards' versions kinda made me confused at one part)
I cant send pictures of william in the springlock suit because my friends react to it with every single water related emoji possible in an attempt to kill him
Again, never planning on making this a real game, it's gonna stay a concept, but I might make some concept art for the mechanics, map, or whatever just for fun
and would work on a day and night cycle kinda. Obviously you'd play as Eden and you could pick different dialogue choices or do different actions to go down different routes and get different endings +