🌟 Exciting news! 🎮✨ The recorded talks from NZGDC 2024 are now live! If you missed any sessions or want to revisit your favourites, head over https://t.co/vjqZArH7CZ to catch all the insights, tips, and inspiration from Conference. 📽️💡 Let's keep the conversation going!
A game i've been the VFX artist on is releasing to early access in a week😁
There are 3 mini-games releasing to early access, with a bunch more planned for the full release.
#realtimeVFX#unity3d#MetaQuest3
https://t.co/VybYsJzrna
Hey Kiwi friends! Would like this to go wide for #nzgdc!
The Keynote started a bit later than expected, so I wanted to make sure folks who had to run for 10am obligations had a chance to hear the important bits! Thanks for sharing!
https://t.co/VXw2BToYHz
Curious how we conjured up these spooky fireplace VFX? 🔥👻
VFX Director Jason Johnston breaks it down in today's Level Up episode! 📈
https://t.co/raYnYQRdRq
#vfx#realtimeeffects#unrealengine#ue5
@LuukFX@tha_rami That's unfair and unreasonable. This is a fair critique of a person making a horrendous statement, not an endorsement of their opponent.
The day has arrived!
And with that we wanted to share what you can expect to find in the world of Windblown, while also taking a look to the horizon, and what's to come as we embark into Early Access 🙏
Oh, and did we mentioned launch times? 👀
https://t.co/bnMzT8Gsls
🎉 We’re thrilled to announce our next Workshop – dive into Advanced Shader techniques, and create an amazing character shader effect in just four weeks 🌊 The first session will be held on November 18th https://t.co/AnqeRXzNzI
#UE5#UnrealEngine#shader#vfx#realtimevfx
🚨 ICYMI: We just launched a FREE beginners' VFX course that walks you step by step through making your first real-time effect in Unreal Engine.
Check it out on our YouTube channel! 😎
https://t.co/MS88U9GIU9
#BFXLearnWithUs
@MichaelG_3D Having just been at a conference where John Cartwright spoke, I can say with their confidence that right now in the current economic climate that you need a demo that best represents the game you're intending to make in both mechanically and aesthetically (within reason).
Old VHS-like post-process material in UE5.
It's improved version that I created before.
I've also put together an overview of the node, which I hope will be easier to understand than before.
ref:https://t.co/seVW5II01a
#UE5#postprocess
古いビデオ風ポストプロセス。
UE5向け。
The Most Important Part of My Keynote.
If you are building games as a business, You need to be building tightly scoped games with small teams on a short timeline.
#NZGDC