my motto with my art is legit 'Continue jusqu'a se que tu sois content avec toi même' which translates to 'Continue till your happy with yourself' its my version of not being hard on myself for trying to be perfect in my artwork, perfection is never something to strive for in art
How to enjoy a fandom:
- Don't engage with discourse
- Engage with artists/creatives instead
- Block freely and often
- Try to limit your interactions to those +20 of age
- Don't become parasocial or put others on a pedestal
- Be kind and respectful to your peers
@BloodyChances the graphics and animations are smooth and clean but the mechanics and hitboxes are just as broken as outcome memories hitboxes at times, springtrap's axe throw isnt even fully accurate to the mouth aim half the time
@GoGamesLLC@artdstuf also i only said it was bad ONCE, i did give valid criticism commenting with someone else, the designs, story and concept are what i like about the game thats it
@GoGamesLLC@artdstuf when the teddies are in range for it, the stairs in the manor for goldwatchers not having proper collision so walking up them is a struggle. how many more issues do you want me to name because i can, i already mentioned the mechanics being broken to an extent if you read the rest
@Starbonnie7@artdstuf ill give the game its props tho the monsters are cool looking (gold watchers being my fav idk why) but yea the mechanics and gameplay feels more broken than it should be for such a cool concept
@Starbonnie7@artdstuf i cant play it cause im on apple but ive seen enough thru watch people try to speedrun or play it normally like they need to work on patching things and updating the earlier chapters before working on the last one
@artdstuf im not including the last section to mama bear's section because its got the ups and downs and the stalactites and stalagmites blocking the view somewhat
@artdstuf i completely forgot to mention the ONLY time you see the enemy relative to your spot is the FIRST section of crazy carnevil cause theres ZERO walls