AFTER 9 YEARS OF STREAMING WE FINALLY MADE IT!
If you're a creator who is in a rut and thinking about stopping.... Keep pushing, if I can make it you can too
Keep posting keep streaming and never give up
WHAT KILLED ARC RAIDERS:
• The Christmas vacation period
• Lack of bans for top stream snipers and cheaters (the main reason many top streamers quit)
• Movement nerfs (sliding, coasting, stamina, rolling, overall PvP changes)
• Trigger grenades going months without a nerf
• The 3-strike ban system
• Dupers ruining the economy
• Lack of endgame content
• Lack of challenging bosses
• No additional game modes (Battle Royale, Custom Games, etc.)
• The skill tree feeling largely useless
• Slow, delayed, or infrequent updates
• No ultra-rare items to chase
• Free kits being allowed in every mode
• Recycled or lazy seasonal content
• Quests feeling unrewarding
• Questionable nerfs (Wolfpack, for example)
• Shredders being available on every map
• Lack of purchasable cosmetics (weapon skins, finishing moves, etc.)
• Out-of-map glitches taking months to fix
• Expeditions feeling unrewarding
• Poor optimization and performance
• No force wipes
• Lack of communication with the community
• Shadow/silent nerfs
• Key rooms being underwhelming
• Legendary weapons being underwhelming
• Lack of valuable loot
• Trials being repetitive with little reward
• Lack of weapon mods
• Lack of new weapons
• The new matchmaking system
• Speranza failing to function as a true social hub
Maya Higa has become the first Twitch streamer to give a main-stage TED talk after discussing her work with Alveus Sanctuary
The crowd gave her a standing ovation
Streamer viewership peaks at around 3 hours. If a streamer is hitting their highest views in the first 30 minutes…….they are just built different I guess. :)
How to Save ARC Raiders #arcraiders
1. Manually ban cheaters targeting streamers (stream sniping)
2. Remove red raids and any dark modes that aren’t night mode
3. Reduce trigger grenade damage
4. Increase trigger grenade crafting cost
5. Reduce trigger grenade throw distance
6. Eventually add the Emperor boss
7. Better communication with Devs
8. Make loot tier POIs matter / add higher tier zones with better loot
9. Rework night raids / make the loot worth it (no free kits)
10. Rework mantling / add separate bind for mantle
11. Add more weapon mods similar to the Anvil Splitter
12. Add a blocklist system (limit 5–10 players) to avoid certain lobbies
13. Introduce high-stakes map conditions with higher loot requirements
14. Stop recycling/reskinning ARC enemies
15. Add an “Appear Offline” option
16. Nerf Survivor augment or buff other augments for balance
17. Rework stash (increase stack sizes, e.g. gun parts from 10 → 20)
18. Add preset loadouts to save time in the lobby
19. Make crafting more accessible/easier overall
20. Add more bosses
21. Introduce custom games and replay system
22. Remove the 3-strike system
23. Fix the quick-use bug
24. Increase barricade cost (currently too cheap)
25. Buff legendary weapons
26. Fix the shoulder bug (present since launch)
27. Reduce teams per match or improve spawn system (especially duos)
28. Add new healing items
29. Fix movement skills
30. Add more PvP-focused skills
31. Improve the shop and give money more value
32. Add new traders
33. Remove gun smoke visual clutter
34. Fix audio bug on Stella
35. Fix ARC spawning inside walls on Stella
36. Remove shield sound when players enter render distance
37. Add ability to drag downed/dead bodies
38. Improve overall lighting on Stella
39. Add higher-tier loot (rarer items like trinkets) and buff their value
40. Buff keycard rooms and allow keys to be purchased from traders
41. Fix duping issues
42. Allow players to open the map while downed
43. Add stronger anti–stream snipe measures
44. Allow dual keybind inputs (currently limited to one)
45. Increase hatch key cost (nerf Survivor augment)
46. Show kills and full stats post-match
47. Add trader leveling system to give money real purpose
48. Add more mobility items
49. Revert movement nerfs
50. Add a social hub where players can walk around, interact, and see others
51. Add more knockout animations and weapon skins
52. Add in-game shield repair options (via skills/items)
53. Improve cosmetic quality/team output
54. Allow augment changes mid-game (non–free kit only)
55. Fix defibrillators (currently buggy)
56. Add a squads mode
57. Buff Bettina
58. Add brightness settings
59. Add more attachments overall
60. Improve crosshair customization
61. Rework trials to make them worth completing
62. Allow rearranging of workbench layout
63. Allow practice range queue with teammates
64. Add a new rarity tier above gold (e.g. red tier)
65. Add dedicated PvP modes (2v2, 3v3, arena)
66. Introduce a paid battle pass (cosmetics)
67. Buff heavy shields
68. Increase FOV limits
69. Add more customization options (e.g. pink blood on all servers)
70. Add auto-run feature
71. Revert Wolf Pack nerf
72. Improve buying system (reduce spam-clicking + holding E)
73. Lower/tune menu audio
74. Add more low-tier weapons
75. Expand PvP support and systems (separate PvE/PvP matchmaking)
Agent and StableRonaldo claim YourRAGE is making over $350,000 per hour in Twitch sub revenue during his live stream where he's gaining 10s of thousands of subscribers after winning MrBeast's $1M challenge 😳�
When I started multi-streaming, YouTube & Twitch were my worst performing platforms.
Fast forward to today and they are my best…with TikTok trailing close behind.
Kick rounds out the “bottom” but still has a strong community.
Average viewers in 2025: 1,000-1,500
Average viewers today: 2,500-4,000
I changed literally nothing about my strategy besides being in more places & posting content as usual.
Multi-streaming isn’t the future for streamers, it’s the standard right now.