@MaurogDark You're right, thanks for pointing that out.
My idea was for the final rank to represent being among the strongest in the never ending war (Rasen - spiral "of death") rather than completing something.
But I can see now that Challenger may sound more like the start than the end.
Added an ELO-based Ranking System to Rasen!
The rank tiers are: Silver, Gold, Platinum, Diamond, Master and Challenger.
Beat "change me" prod by. Yami's Sin, go check him out!
#ScreenshotSaturday#indiegame#solodev
@MaurogDark Initially I just liked how it sounded, but since I keep getting feedback about this specific rank, I'll rename it to something more unique that fits the game better.
If you have any cool ideas, feel free to share
Finally implemented GGPO style rollback netcode for Rasen!
Supports up to 8 players and uses custom deterministic movement and physics.
Surprisingly fun to build, even though it was the hardest system Iโve worked on.
#ScreenshotSaturday#indiegame#solodev
Added new sounds for blocks, parries, dash and some for enviro. Also fixed some game modes bugs for upcoming playtest.
Beat "born why" prod by. Yami's Sin, go check him out! #ScreenshotSaturday#indiegame#solodev
@prismgameapp Thanks, itโs basically a PvP/PvE arena fighter, where intense combat contrasts with atmospheric nature arenas. Parry, dodge, mix combos, bait attacks, enter Beast Mode. You die and fight again in an endless spiral of death (Rasen).