@Fiend_Risky Mainly original but swap depending on the situation
Original is better for taking specific lines since camera control isn't a factor, and it does give you more info in places (e.g. a patrolling guard above you being be visible in original cam but not in 3D camera)
@Project_HK@yazed0071 Can also hold up the first 4 guards and then leave them. The helicopter won't drop any reinforcements while they're still there, so you can just focus on destroying the canopy
@YourParodyHere@beebomilktea TLDW
Enemies hit in a knockdown state play knockdown animations until they leave the state
Normally they move away from you during these, but a pseudo wall, a wall that's not programmed as one (no wall heat actions, no bounding), can be used to keep them close and keep the combo
@YourParodyHere@beebomilktea This section in Curve's video talks about knockdown combos and pseudo walls/corners in Y3 which is what makes this possible.
https://t.co/AaTTPSL1H7
It mostly applies to 4 as well but some stuff is nerfed (gutstuns can't be reapplied, calming towel doesn't do anything)
@JMaine518 nope. you can turn on QTE autocomplete, which autocompletes it without buttons showing up lol otherwise it autocompletes with the buttons showing up
Jean Grey’s fart gas trail is NOT part of the navigation assist option. i turned it on and there’s another green line that tells you where to go. mission waypoint (yellow marker) is on as well and THAT can be turned off.
2nd pic i turn off the options and the gas stays. it seems the fart gas is core.
@TheKingofEgos@Eleessenc3 the trick with that fight actually works in the original too, it’s just a one shot now it’s 60fps instead of needing 2 shots
when it lands from a jump it has no iframes during the animation, so that weapon does damage every frame if you hit it during it.
@NostalgicGamerW@SabbathFab Sylwahan's Y1 patch script is actually different to Kiwami's script.
It also doesn't have the mistranslation in the 2nd comparison where Sera says he's bad with money (that even the Y1 dub got right)
The Y2 patch though is mostly backported from K2
@TheIshikawaRin There's been work on one for 2&3 recently as an option in HDFix's config with proper timing and lipsync
It's not part of the main branch (stable or nightly) yet, but a couple early test builds were posted in the Metal Gear Network Server
@LikeASherwin@g_sense0 curve has a good series for the combat in this series
i’d suggest the Y3 part first to set the foundation for 4
https://t.co/5dCSrLVCD4
@Snake_2426@wdieljpg Ray doesn't have frames when landing from the jump so the laser does damage every frame, on PS3 you could kill it in 2 lasers doing this, but now at 60fps it's even faster and one shots it
@__silent_ I’m hoping one day all the issues with the gameplay, audio, and visuals in the remaster can get fixed too so it can be the true definitive version
@fopsy74 It’s for getting 10, on PS3 the description is “Obtained 10 or more types of FaceCamo (excluding types obtained via password)“, and for some reason they changed the description but not the unlock requirement
@HEITAIs You could actually use the right stick in the original version too
I had to do it that way once since my DS3 didn’t work and it can’t read DS4’s gyro without an adapter