I will never EVER use generative AI in ANY of my projects. AI could never replace the connections I've made with some very talented people who I wouldn't have met otherwise. We should lift up real talent, not replace it with a soulless robot. FUCK AI AND ANYONE WHO USES IT.
If I was a Rival Company to SONY, I'd make a New Studio and hire everyone laid off at Bungie.
You'd have teams from Raid and Dungeon, Cinematics, Sandbox, etc. Who made some of the best gaming content ever.
Just make sure Leadership isn't fucking idiots and sky's the limit lol
@Austin_TheKat Sad thing is, if it did come with a disc, I can easily see scalpers buying up as many as they can to try and resell them for a profit. Still think it's stupid that they're offering a "physical" release without an actual disc. Just a waste of plastic and paper at this point.
@Austin_TheKat Corporate executives. Because giving the comic relief character who works in small doses a full length movie has never backfired in the past.
A bunch of yall need to grow up ☝️
It's fine to be jealous of bigger creators. But being malicious out of jealousy is just messed up. I've dealt with that too.
Most creators work very hard for the success they have! Try working as hard and perhaps you'll achieve the same.
News/updates about the anniversary of a video game series is NO WHERE NEAR more important than a charity event for children that have cancer
This fandom has had its moments, but good lord, this is one of the worst I've seen
Do better
Destiny Bulletin reached out to composer Michael Salvatori following the EoS announcement. Here is his message to the community:
"To the Destiny community, thank you for your kindness and support over these last 12 years.
Writing music for Destiny has been one of the best experiences of my life, and I am truly grateful to all of you who've taken this long 'Journey' with us! Eyes up Guardians!"
You defined the soul of Destiny. Thank you for everything, Michael. 💙
To the Destiny 2 community,
Thank you.
As artists, our goal has always been to create worlds filled with wonder, mystery, beauty, and adventure. But what brings those worlds to life is you. You take our designs, our napkin sketches, our "wouldn't it be cool if..." ideas and transform them into something real. Your creativity, your passion, and your love for the game give our work purpose.
We've always believed Destiny could be a place where expression is celebrated, where players can see themselves and each other in the worlds we build, where every Guardian can forge their own legend—and you proved it.
Watching your Guardians grow, embrace new allies, take down bigger and badder bosses, solve mind-bending puzzles, dodge death traps, avoid Taken boopers, and overcome every Raid challenge we throw at you—all while looking incredible—has been a constant reminder of why this universe matters.
You shaped it. You made it matter. You are the light of Destiny.
With Monument of Triumph, we set out to create a series of love letters to Guardians, new and old. We shared a preview last week of armor inspired by early designs from the original Destiny but have also sprinkled some winks and nods throughout the rewards releasing tomorrow. We hope they feel like a small thank you for everything you’ve given us.
From all of us on the Destiny 2 art team, thank you for supporting us, inspiring us, and continuing to bring this world to life in ways we could never have imagined. You give our art meaning.
With gratitude,
The Destiny 2 Art Team
“The destiny community is so obnoxious running around talking about how much they want D3 nonstop”
I hear ya, we’ll make y’all a deal. Announce D3 and we’ll all shut the fuck up 😄
@Destiny2Team Conditional Finality has pretty much never left my primary slot since first acquiring it after many, MANY, Nezarec kills. Think you could give me a hint at what a potential catalyst for my favorite double barrel shotgun might do?
Destiny 2 was not a failure.
Destiny is—was—by all measures, one of the most resounding successes in its field, and its end is a consequence of its management, not the game itself, nor the team and community that propped it up time and time again, or the vision that fueled it.
Destiny was a pioneer of the live-service formula. It was one of the earliest games of the 2010s to try to deliver constant goods, whether they took the form of missions, new loot rewards, or skins, to a console audience.
https://t.co/Y6jQnqIJKu
While we're updating our New and Returning Player Guide with the latest changes for Monument of Triumph's launch next week, what questions can we answer now for Guardians returning to Destiny 2 that are getting ready for the update and looking to find their footing faster?
Here are some of my favorites as well:
Campaign: Forsaken
Raid: VOG
Dungeon: SotW
Exotic mission: Presage
Character: Rasputin
Class: Titan
Subclass: Solar
Destination: The Pale Heart
Event: Solstice
Exotic: Conditional Finality
Secret: Nezarec dialogue on Neomuna
Season: Seraph