@theTzav@WARDOGSUpdates I guess the damage drop-off might push it under 100 dmg, but I tested it in the training range and at 200m it was 102 or 104 damage, can't remember exactly.
@L0SSY@StoneMountain64@WARDOGS@Brammflakes@BULKHEAD Wait, it gives choppers 3d spotting? If so, isn't that pretty important to hotfix asap? Getting PTSD from BF5 where you'd instantly die from aircraft players instantly when you're spotted.
@jagrmonster@Brammflakes Cracked pilots are few and far between and you still have IGLA's and RPG's which are easy enough to use. I could see how 1 stationary defense type per fob could be a good starting point toward a solution though.
@phantasyftw@WARDOGS Anything really, although I wish it was more balanced where all weapons have around the same viability with certain pros and cons for different situations. It kind of feels like tier up equals straight up better.
@Brammflakes@Tripleg We've also had this issue. Maybe a flagging change can make them last a bit longer? An idea could be to have them last longer while inside a fob area.