๐Reducing the game size progress:
Now (Jul'20):
Android โ 192Mb; iOS โ 795.5Mb
Was (Jan'20):
Android โ 389Mb; iOS โ 1.6Gb
- less than 5% complaints on downloadable content;
- CR increased ~ by 4.88%;
- installs: x2 (esp. on the App store).
#madewithunity#gamedev#mobilegames
Wowza! Kudos to @thepopularapps for highlighting our Coastal Hill Mystery game! ๐๐๐
If you're into mysteries, puzzles, mini-games and seek and find games, #coastalhillgame is what you need right now!
@GooglePlayDev we're still waiting for our app update in Open beta track to get reviewed. It's been 26 days in "processing update" status already!๐ณWe believe there's something wrong with the review process. Play Support team didn' help. Please advise. #AskPlayDev
It's #ThankfulThursday! ๐ We thank our players for their patience, support, and feedback they share with us. You can't imagine how important it is in our quest to make our games better. Thanks for keeping us in good #gamedev shape! ๐ค
#coastalhillgame#coastalhillmystery
If not for Google Play algorithms, we'd be extremely pleased to see our #coastalhillgame among other top rated games on the front page of the store. ๐
#gamedev#indiedev#androidgames
@GooglePlayDev Hey guys, thanks for sharing this insight! You got us subscribed! You know, we're seeing this pop-up in our dev console informing us about adjust work schedules in your review team. We're wondering if this notification is shown globally or in particular countries only?
As you know we're in the process of reducing the size of #coastalhillgame. Happy to share an update on this matter!โบ๏ธ
1.5 phase results:
Before: Android โ 224; iOS โ 957.8Mb
After: Android โ 201Mb; iOS โ 767.8Mb
#madewithunity#mobilegames#gamedev
Dear fellow devs, what are your most burning questions about making games? What's a blog post you are dying to read? What specific subjects do you need more info on? I need content ideas, any help would be appreciated! #gamedev
We've set out to reduce the size of #coastalhillgame to attract more users. On February 12th, we've passed the first phase of the process! ๐ฅณ
1st phase results:
Before: Android โ 389Mb; iOS โ 1.6Gb
After: Android โ 224Mb; iOS โ 957.8Mb
#madewithunity#mobilegames#gamedev
Help us test our #coastalhillmystery game, in case you're into puzzles & mystery #hiddenobjects!๐ Perks apply.
Become beta tester at https://t.co/bEYf0R0pN9. Tweet us any emoji if applied.
Report bugs through 'Tech Support' in game 'Options'.
#androidgames#googleplay
It seems that Apple had fixed this Impression attribution bug. 6 months of incorrect analytics data. Dozens of bug reports. Hundreds of support tickets.
I can't believe.
๐งWant to get an idea of how to acquire and retain mobile users at no additional cost?
@tahorg, COO and co-founder at AppFollow, delivered a Growth track session at @PGConnects 2019.
Continue watching the recording of his talk: https://t.co/cV0CjBvpNj
It's always a great pleasure to receive gifts from partners, isn't it? ๐ #gamedev#indiedev
Huge thanks to MartianGame and @dev_to_dev for sending these amazing presents!