Published my first learning project on Godot.
Rastlinu, an experimental game about growing random procedural plants.
https://t.co/HLfh2xpXeI
#GodotEngine#Godot#gamedev#indiedev
Working on a physics-based project with parkour
I've uploaded the demo to itchio as several people have asked me to try it out
It's not a game but rather a dev/test level, there's still a lot of work to be done and manyyy features missing
https://t.co/MRBiFIprB2 via @YouTube
Parkour part 2:
As a few people told me they'd be interested in trying it out, even though it's not a game yet but rather a demo / test level, I uploaded the demo on itch io!
https://t.co/yMgqUxA58b
#gamedev#indiedev#unity#physics#gamedevs#gamedevelopment#game
Interacting with physics objects, nothing scripted it's only physics
Nothing need to be scripted when physics is accurate
#gamedev#indiedev#unity#physics
Here's a compilation of all the short clips I recorded to show the interactions in my physics project
Next I'll be posting videos on the parkour part and how to interact with the tools
https://t.co/Y7oj5HGpQp
#gamedev#indiedev#unity#physics