“I thought, there's no way a good person like Bucciarati should become a gangster. But there's also the sorrow of joining a gang, and of a fate that leaves them with no choice. That is sorrow.”
Hirohiko Araki (2002)
After the controversial AI-powered DIOR director called in-betweening "the repetitive, mechanical part of animation, not the creative work" – hearing legendary animator JAMES BAXTER say "every single drawing in an animated shot is important" is a relief.
https://t.co/h9Tw19zAXo
Masahiro Sakurai says he does not use generative AI at all, not even for brainstorming ideas!
He says for graphics, gen AI “still hasn’t earned the trust” of developers and that “it must not be turned into a means of exploitation.” And argues it is still much quicker for developers to create everything by themselves instead of relying on AI.
On the other hand, he says making games has become “far too demanding”. Pointing out that Kirby Air Riders took 10x more workload than Kirby’s Air Ride. He says that recently many studios are still operating at a loss despite selling millions of copies. So also worries that not using AI could leave them falling further and further behind.
https://t.co/6ydFfqGSh0