@Onyrica absolutely slayed with this piece of Aero, and I just wanted to share the alternate version she did for me with Aero's eye colour filled in.
Be sure to check her out on Twitter and IG.😁
I'm absolutely stunned, now to get this hair in-game pls... #FFXIVART#FFXIV
@Mirasifm The earlier ones were for sure. Can't agree its made for no one, there is something lost in your first run (if they're coherent) though for sure.
For me, I'm more likely to run them in parts tbh
@Mirasifm They do take a bit long, for me at least.
My first thought was continuity too, then I realised recent Alliance raids don't have any continuity themselves. They're really split compared to like, Void Ark or Ivalice
@Kazgrel Aha, I've seen upwards of 50 in certain ones...
I think a prefer content that is a shorter burst these days. But also yes, it's such a none-change 😂
Presenting a FINAL FANTASY XIV x FINAL FANTASY VII Remake crossover: Beyond the Lifestream—the Evercold raid series developed in collaboration with @finalfantasyvii!
@Kazgrel Honestly, less about a clean reopener on SAM (let's be honest, no one wants to sandbag) at least, as it is killing in your 2 minutes. You can compare a log by kill time btw, like the one you're hitting on average.
@Kazgrel You should also check the kill times are inline! That's a huge difference next to crit RNG too. Always happy to pull a log for a friend if you'd like. Just LMK
@Kazgrel Gear does make a shocking difference, never mind RNG, I pretty consistently 95-99 historically and have even got 100s on-tier, but I average out 60s/70s tops in 780ish after returning.
So, I'm sure there's more to do, but I'd cut yourself some slack on this. 🫡
@IronCrownFF14 Looks incredible, really bringing jobs fantasy to the forefront. Condensing without sacrificing gameplay feel or complexity. Trading rigidness for more decision-based gameplay.
If they pull this off, it'll be fantastic.
Absolutely love the look of the combat add-on removal and streamlining of classes. It was messy and a barrier to entry.
Hope they've got some thoughts for disability-accessible design though with the base UI.
Feels like a nice 'fresh start' moment for WoW. Way less tangled.