Skill Summon: A New Key Mechanic ⚙️
Pulling for skills now comes with its own progression layer! Here is what you can expect:
⭐️ Level System: your Skill Summon levels up based on how many pulls you've made. Higher levels increase your odds of pulling multiple skills at once, and Passive Skills become obtainable starting at Level 3.
⭐️ Pity System: every 100 pulls guarantees a Normal Skill pull from the S-Active (or S-Active & S-Passive) pool, which is a group of 42 possible skills. No more endless dry streaks.
Thank you for an awesome journey so far for our launch. Cheers to even bigger developments as we grow!
For the Open Beta Survivors,
Have you received your rewards yet? Every Open Beta participant has been awarded an exclusive Profile Frame, now live on your account and ready to flex in the Friends list. Log in and check your in-game mail!
👑 WE'RE LIVE, AGENTS! 👑
Spekter Agency: Survivor has officially launched on iOS and Android! 🎉
After the Open Beta, all your feedback, and a whole lot of anticipation, the Agency is open, the Stages are live, and it's time to survive.
Every player is being welcomed with an in-game gift, sent straight to your in-game mailbox. Log in and claim it as soon as you're in!
👑 Spekter Agency: Survivor launches on iOS & Android on Aug 13!
🕖 7:00 PM PDT (Aug 12)
🌐 2:00 AM UTC (Aug 13)
🕙 10:00 AM PHT (Aug 13)
Pre-register now and lock in exclusive pre-registration rewards before we go live 🎁
📲 iOS: https://t.co/Xg5iXD04fn
📲 Android: https://t.co/DGHdD4Q7nv
The Agency needs you 😎
Spekter Agency: Survivor will most likely be launching this week on iOS and Android.
Bullet-heaven combat. Endless swarms. Get ready!
Open Beta for Spekter Agency: Survivors is closing soon 🙏
Open Beta wraps on Android today at 7pm PT / 2am UTC / 10am PHT. With that, we want to hear from you directly.
The biggest change from the Telegram version is the skill equip and upgrade system. Mobile gives you full skill progression, visible upgrade paths, and clear in-run impact when you level up.
We want your take on:
- Equip flow: is choosing and swapping skills clear and satisfying?
- Upgrade clarity: Do you understand what each upgrade actually does when you take it?
- The meta: are certain skill builds dominating, or does it feel open?
- In-run visibility: Can you tell what your upgrades are doing while you're playing, not just after?
Please let us know your thoughts in our feedback channels on Discord and Telegram. Screenshots and clips are welcomed!
Thank you for being early. You're shaping what ships next.
Open Beta is LIVE on Android!
This is your chance to play before our full launch on Android and iOS. We’re inviting everyone to jump in early, help us fine-tune the game, and shape the final experience with your feedback.
Come see what we've built, play it, break it, tell us what you think.
Note: Android server and progression will reset after Open Beta ends, so In-App Purchases are disabled for now.
📲 Download now: https://t.co/DGHdD4Q7nv
Meet Spekter Agency: Survivor 🎮
Fight your way through relentless enemy hordes, discover powerful weapons and skill combinations , build your team of characters, and become stronger with every run.
Built from the ground up for mobile, Survivor combines fast-paced rogue-lite action with satisfying progression, unique agents, and a world you’ll want to keep coming back to.
We wrote up everything you need to know and how you can become the best Spekter Agent 👇
https://t.co/aZnoX40CvB