@CartoonPornLove The way the intensity peaks and dips is fantastic. Love how she looks up and grabs her head at 00:25... there's a lot of interpenetrating geometry though. But still, hot.
The third character for this series, Savannah. I used a scan for the head this time, but I really want to get back to scultping heads from scratch in the future
This is the only time I used a #Metahuman face. I use https://t.co/shBr6UjkTe and the ZWrap method to replace the normal/base colour maps. Let's be honest, Metahumans kind of suck without some heavy modification and in future I'll stick to #sculpting or scans.
Here's some ZBrush screenshots of my second character, Rebecca. This time a #futa with large, ripe breasts and a well proportioned cock. I envision her taking on a more dominant role, so she has a more powerful build than Kim.
A few close ups of the important parts! Her face isn't quite as sexy as I had hoped it would be... I may revisit that part after some sculpting practice.
And now for some quick'n'dirty renders from UE5. I used an off-the-shelf hair from the Metahuman presets. The body is a heavily resculpted version of the Metahuman base mesh.