@SAT_V12 You can sometimes separate poles from problem areas by cutting new loops between the two. The tris near the breasts might also cause problems if you plan on simulating physics. Those are the main things I see. Other stuff, like having big blocky loops, is personal preference.
@SAT_V12 I think the topology here is mostly fine for a game model, although I am careful placing "poles" (points with 5 or more connected edges) near places that will deform a lot. For example, on the thigh, near the pubic region, that pole might cause animation problems.
Finished my first VRC avatar! A Meowth based on art by @GoToBed_Buck. You can toggle the outfit on and off, lip syncing should work, and it has a few fun wobbly bones. If you try it out, please let me know how it works for you!
https://t.co/iQuXuJdPQm
@Eponarts@MaridianSnack AI tools at this point can infer most of your style from sample images, so the layers that attack text-based prompting (glaze/nightshade) are already ineffective against that.
@pekorelle I think it's that art accounts get flagged as "sensitive content" and these don't, so it'll try to pad out your recs with these to avoid showing too much "sensitive content" (even though they're porn-adjacent)