It's taken forever, but I finished releasing the major update for all my #MadeWithSubstance#Stylized smart materials.
For the rest of the month, you can get 20% off on the Body materials pack using code AIGHALLOWEEN21.
https://t.co/HR2ozCUiKZ
@theAttitudeinc @CohhCarnage Also, why were they allowed to just keep pushing the issue over and over again until they eventually lucked out on a judge that agreed with them? They can get denied a thousand times, but if one judge agrees they still win?
@topogun If it's going to be cheaper to buy 2 now then upgrade to 3 later, rather than skipping 2 and buying 3 outright later, then that means 3 is going to come with an increased price?
The overhaul of my #SubstancePainter stylized stone materials is done, and with that I've finished all my existing ones. Next up I'll be working on a new pack of stylized skin materials
#3DArt#GameArt#DigitalArt
It took forever due to a mountain of setbacks, but I've finished the much needed overhaul of my #SubstancePainter Stylized Wood smart materials
https://t.co/yTYtPjumvp
#DigitalArt#3DArt
My PSU broke down, and it took a couple weeks to RMA a replacement. Now that I'm back up though, I'm making good progress on overhauling my stylized wood smart materials.
#SubstancePainter#DigitalArt#3DArt
Now that I'm done with the metal, I'm working on replacing all my stylized cloth smart materials for #SubstancePainter
Here's a preview of how it's looking so far.
#3DArt#DigitalArt
Been a hell of a while, but I've finally updated my Stylized Metal smart materials for #SubstancePainter
Should've updated it sooner, but I got lost in trying to perfect it as best as I could.
Preview; https://t.co/9cManZPlyM
Get it here; https://t.co/LMPIHRTefs
@forexposure_txt I love the reply where they claim other businesses they contacted with the job had offered to pay THEM for the opportunity to do work for them
I decided to publish the source files for the stylized grass material I made before, so people can see how it was made.
https://t.co/LdJgHgqHY5
#GameArt#ThisIsSubstance
Made a #Stylized wooden floor material in #SubstanceDesigner
I was working on this a while back, and threw it aside out of frustration. After coming back to it though, I think I was able to get a pretty solid look and complete it.
Did a little Legend of Zelda/Breath of the Wild Fanart with Substance Designer. Sheikah material inspired by the shrines in BotW. #gameart#SubstanceDesigner@Allegorithmic#madewithsubstance uploaded on my artstation https://t.co/VmRbarsKFP
@CaseySharer @polycount Oh, I've been using Designer for years. I just had a hard time finding a style that I liked. At first I drew inspiration from Heroes of the Storm and Overwatch, but I didn't like how it turned out. In the end, I wound up drawing most of my inspiration from League of Legends.
@MrLeeMason@Allegorithmic@Onnimra@Adobe For additional context, people were similarly disappointed and concerned about the acquisition, but Mixamo kept saying "This is a great opportunity for us, and we'll have much more resources for development", all the way up until Adobe killed it
@MrLeeMason@Allegorithmic@Onnimra@Adobe They tried to overhaul it into a non-gamedev tool for just making base models to paint over in Photoshop. No one wanted it, so they just abandoned it all together. It technically exists, but hasn't seen a single update in at least a few years