Temple of the Alchemist is a game about a young alchemist discovering the dark secrets of a small village.
Main premise is an alchemy based combat system where you gather ingredients and mix them to significantly change how your equipment works.
#PitchYaGame#gamedev#indiedev
After two years of hard work, I've finally released Fate of the Seventh Scholar! It's a bullet heaven that focuses on exploration and puzzles!
https://t.co/KJ7iMftjCQ
#screenshotsaturday#indiedev
After two years of hard work, I've finally released Fate of the Seventh Scholar! It's a bullet heaven that focuses on exploration and puzzles!
https://t.co/KJ7iMftjCQ
#screenshotsaturday#indiedev
After a (very) long hiatus, I'm sharing a new project: Fate of the Seventh Scholar!
#screenshotsaturday#indiegames
Check out the steam page - https://t.co/qaXeZZUEXB
Here's something different: Last weekend I've joined the #GMTKjam2020 , and made a small game in 48 hours. It was a nice change of pace, and I like how it turned out.
Check it out: https://t.co/wZCunfrsLm
#gamedev#indiegames#pixelart
Temple of the Alchemist is a game about a young alchemist discovering the dark secrets of a small village.
Main premise is an alchemy based combat system where you gather ingredients and mix them to significantly change how your equipment works.
#PitchYaGame#gamedev#indiedev
@HalfHumanGames Demo was great! Loved some of the "mini-levels" where an arena appears and a more traditional tower-defense section begins. Great concept overall. Didn't run into any problems other than some sorting order issues. I am making a topdown game in Unity too so I know the pain :)