@Faustiiian Hi there, that means the world to me to hear that. Thank you so much, I put as much as I possibly could into the Design Bible, (as did the rest of the team). I really hope our work makes some positive momentum for the series and for the fans. I hope you enjoyed it! 🖤🦋
@americanmcgee Thank you, American, it's been my absolute pleasure to help with creating your vision for Alice 3 🖤 looking forward to seeing what's next for us all 🦋
Just posted a bunch of pages from the "Alice: Asylum" Design Bible over on my Patreon (link in profile).
These pages are all about WEAPONS? You like Weapons? This is the post for you!
#gamedev
@americanmcgee This is gorgeous. I teach a game design class, we used this as an example of what to do. Thank you.
If anyone has any other recommendations that I can show students I'd really appreciate it. These kids are so talented.
HUGE MASSIVE update re: Alice: Asylum pre-production work over on my Patreon. This includes a detailed breakdown of content and design geared towards development time/cost estimates. Interesting stuff for #gamedev
https://t.co/cKB2d5wEh8
Always wonderful to see when our work is shared by these outlets and explained accurately. I'm proud to be making these videos; there'll be much more to come this year 🤟
I just learned some very big and positive news.
Can't wait for everyone else to hear it as well.
Good things are happening! 🌞❤️🌞
Londerland, here we come!
What are the Insane Children saying about the Alice: Asylum Narrative Outline (v2)? This quote trailer from Alex Crowley (my co-writer on the project) tells the tale.
Want to read for yourself?
https://t.co/VNJ2jMxg72
#gamedev#storytelling
Nice write-up of our efforts to make Alice: Asylum
https://t.co/5biBoahpcR
One of the few (maybe only?) articles that get most (not all) of the details right. Amnesia? Hmmm, no.
The "Alice: Asylum" Narrative Outline PDF is now publically accessible over on my Patreon.
https://t.co/mrtS0uvCll
You can join in the Crowd Design process even if you aren't a Patron (though you should feel cheap and dirty if you do, I mean it's like $1 a month, come on man).
@lizardcube Hi guys, sounds like you've definitely handled this really well already. The feedback I have is not to include any sound effect or move that breaks the flow and overlay of the music. It's integral I think to lay the smackdown in-sync to the music. A quick zap SFX would be A+ 🤟