I've created 2D shadows in #GameMaker, but perhaps it would be more interesting to do a demo on screen space shadows. I hope I can help people with these simple resources and let more people know about my work
140 DAYS building my own RETRO GAME ENGINE from scratch 🔥
I’m just a tech artist who loves learning. Never touched engine dev before. Day 1 was make an app render a static image. Day 140 and I've got world-building tools, VFX/UV magic, unified time systems, and atmospheres that actually feel alive!
Huge thanks to everyone following the journey, showing support, asking questions, and giving advice!
120 days ago...
I decided to make my own custom game engine.
I'm just a technical artist, never done anything like it, just wanted to learn new things. Its been one of the most exciting things I've worked on in game dev.
Can't wait to see what's next! What do you think?
Great presentation for a new SDF-based game engine inspired by the pioneering work of @mmalex for Dreams & @SebAaltonen for Claybook.
Inspiring. I recommend the full video!