Hey, everyone. A close friend of mine was recently diagnosed with cancer. We’ve set up a go fund me for her as she traverses this difficult time. Any donations or shares would be appreciated.
https://t.co/VTs0igAt32
“Feeling like giving up on a passion project isn't necessarily a bad thing.
Take a break and look at the things you have done rather than the things you want to get done.” The devs of photography puzzle game TOEM offer some advice in this postmortem
https://t.co/gJ7zL8mZn0
How do you craft an environment filled with tension in the absence of direct conflict?
Building a sense of atmospheric dread with the liminal spaces of photography game Interior Worlds
https://t.co/55zF9q1wry
I'd like to present Halo: Truth and Reconciliation
This animation is a showing of love for one of my favourite videogame franchises!
Check out my other animations here:
https://t.co/S4Jwkd0Q3b
#HaloInfinite#halofanart
Featured Blog | The AI of Alien: Isolation
The xenomorph AI in Alien: Isolation set the benchmark for antagonists in horror games. Let's examine the techniques and design choices that Creative Assembly used to get there
https://t.co/aSxmqUoE6y
Ethical Games looking to craft industrywide ethics code, seeks developer input
The game industry lacks a solid code of ethics, and the organization hopes to create one with long-term benefits for developers and players alike.
https://t.co/7veKyvOFJx
Game UI Database relaunches with new features, video support, and over 55,000 screenshots
The database is pitched as 'the ultimate reference tool for game designers'
https://t.co/mSn48FJcI3