@JSFILMZ0412 How long are the generation times now for topview?
I got the unlimited seedance fast 30 days in higgsfield and I could not recommend it less now. Generation times are above 30+ minutes. Before it was 5 and felt amazing to use.
@techhalla@pabo_jibo42659 It's a bit too cinematic for it to be done in a game engine with the effects and cuts. While having smoothness of a game. Puts it in a weird limbo inbetween
@markgadala The reason people always call this shit over hyped is because you guys keep referring to stuff like this with obvious flaws as someone being a "master" in AI video gen
@NACHOS2D_ I am so curious of this tool was on the hands of actual directors or animators and how well it could do. Could you try using actual storyboarding from a professional studio and see how it does?
@underwoodxie96 Oh ye 100%, especially compared to the other guy you don't have that same obvious First last frame feeling where you can obviously tell where it's the next shot. gjgj
@wenvis_ai 3d/cgi is only used in anime to save money with the compromise of looking shittier. You already are using AI that doesn't have this limitation of difficulty and can do 2d style better than this 3d. So why use this worse version?
@stoneman200 Holy. After reading red rising I've been religiously searching for red rising seedance. There was only one other guy before this that made a very sloppy lazy version. The amount of effort and quality and detail you put into this is soo much better
@NEXUS_TO_NOVA 3d/cgi is only used in anime to save money with the compromise of looking shittier. You already are using AI that doesn't have this limitation of difficulty and can do 2d style better than this 3d. So why use this worse version?
@jey_jey_Japa@SeaArt_Ai "You're probably just making it harder than it needs to be."
Nitpick but no, the reverse is true. Animation is inherently really hard. AI makes it easier and more accessible.
Artists aren't intentionally trying to make it harder. Technology makes it easier* still it lacks control