@timsoret It is a pity that the first time did not work and that the start was not at night. It was a very spectacular explosion. We look forward to the next attempt in a couple of months;)
From Isaac's interview with @WargamerCom, he shares about the updates made to Frosthaven and how the sequel improved Gloomhaven in every way. https://t.co/IPoQ3BHXqq