Finished my generative AI experiment for game asset creation 👀🤓
◆ Generate variants of any 3D model (2 in demo)
◆ Every generation can be a used for further mutations
◆ Stable Diffusion for textures/materials
Read more https://t.co/LXkqo9ouOJ
Try: https://t.co/xLdmP4w8Yb
Playing and trying for the first time Lenis scroll library from @studiofreight with some shaders. Images from https://t.co/udlGwNQPEL #threejs#lenis#shaders
I really like scenes with just a black background to drag the focus on the object.
Using SSGI here for indirect lighting.
Next on I plan to change sampling to use blue noise, proper GI for glossy surfaces and better upsampling for traces in half resolution.
I made a website (mainly WebGL) for 隅田川道中.
ウェブ作りました。音が画面に波紋を作ります。
隅田川の23.5kmを舞台にしたイベントです。クラファンもやってるので是非!
👉 https://t.co/InCdU4mQKd
#threejs#webgl#webdesign#隅田川道中#切腹ピストルズ