I build StykAnimate, a free stick-figure animation app for Windows. Dev logs, animation tips and whatever 900+ animators ask me to build next. @stykanimate
Genuinely crazy how I tried T3 Code on a whim a few months back and its become the biggest multiplier for my day to day job. Non stop agents running 24x7. Super excited to see what OV2 is offering
@dabit3 i'm stykanimate with advanced animation tools. and i'm training MY OWN pose prediction model, to do something like cascadeur but for 2D characters, i'm alredy having super promising results! devin would be a huge boost to my productivity!
https://t.co/j8kGlgZWIz
@SadAlbert10 plus costs 20, how is that a fortune? this is a model that costs 10 in and 50 out, a single request of this model is the entire budget of the plus plan. It's normal that they rollout first for Pro users, i also have a plus plan but i'm ok with it, they are paying 10x more
@dabit3 I’m building StykAnimate: a free stick animation app inspired by Pivot, but with modern tools like a real timeline, inverse kinematics, and much more. The goal: keep stick animation simple, but make it far more powerful.
@ruslanjabari thank you very very much! it's such an honor, thanks, really. But i don't know if i did something wrong but it says that it has alredy been used
@theo i don't know if it's a codex bug or something (doesn't happen with codex app) but i'm getting this lots and lots of times, and the only way to continue working is making a new thread and losing context
@theo@OlulekeJOke i think that the main issue with windows is that there is no support for WSL for codex, for some reason codex in windows native just doesn't use grep tools etc... but just powershell commands, it works but in my experience is a lot better in wsl, without that support is unusable