@LevaniaVrandel In terms of content, I think it was great except for Crescent Isle and Cosmo Explorer—in other words, I can only give a positive rating to about 50% of the content overall.
@LevaniaVrandel However, in 7.0, it remained unclear what the developers were trying to tell players. Was it the “definition of life,” or the “importance of mutual understanding in conflict”? I believe this ambiguity ended up affecting each character’s personality and actions in a bad way.
@JestersWar Shit decisions do happen and they definitely need to fix them.
In other hand, he also has responsibility to protect his employee from aggressive audience. I cannot blame that part.