This is not an April Fools joke!
We were recently featured by Apple and got to chat about ourselves and The Baby in Yellow.
You can read the interview and learn a little more about Team Terrible here!
https://t.co/pGpCzUsLCR
10 games to get to know me
- 🔧 Ratchet and Clank (PS2)
- 🏥 Theme Hospital
- 🧪 Half Life 1/2
- ⚔️ Guild Wars 1/2
- 🪄 Final Fantasy 7/10
- 💫 Star Ocean 3
- 🪓 Valheim
- 🔫 Enter the Gungeon
- 🌐 Apex Legends
- 🧓 Witcher 3
10 games to get to know me
-⚔️ Dota 2
- 🥷Sekiro
- 🌴Tropico
- 🎭Hotline Miami 1/2
- 🎂Portal 1/2
- 🐲Breath of Fire 3
- ⏫Slay the Spire
- 🪨Deep Rock Galactic
- ☢️Metal Gear Solid 1
- 😱Silent Hill 1/2
@GamedevMicah@Paul_Large The UE4 profiler will show you BP tick overheads as most of the common binding macros have stats built in. If you want to go deeper than the bindings you'll have to use a C++ debugger or profiler, depending of your needs.
@GamedevMicah@Paul_Large The binding call up to BP that results in no work most of the time is a non-zero overhead though. If you use the tick interval the BP node is never invoked to begin with.
The Black Cat approaches March 2023!
It's going to be our biggest update ever and we needed a few extra months to fit in all the areas, puzzles, characters, spooks and other surprises! We can't wait for you all to play it, and we promise it'll be worth the wait!
#thebabyinyellow
!!!BEDTIME STORIES IS OUT!!!
Download it on Android, iOS and Windows!
Also, we have a LIMITED EDITION Plush for sale:
https://t.co/T4RYRQFKY0
#thebabyinyellow#indiedev#horrorgame#makeship