@OriginalGrogna1 None. Only recently added it to my collection and did a YouTube review on it with @YangYanZhao4 It’s got a lot of potential but missed the mark.
@A_DungeonDelver After having read through UA and analyzed the changes, I see why players like it and DMs, who want to run a fair game, do not. It’s broken and does exactly what Gary said not to do in the DMG.
@A_DungeonDelver I have some small quibbles but overall love the use of heraldry in fantasy RPGs. It’s an excellent tool for engagement. I have an outline of a video about the use of heraldry so I might better get off my duff and make it.
@GrampsToolshed I have a video on YouTube about my collection. There’s at least one other tuber who talks about it. I love the materials and will pick up more given the opportunity. The campaign settings of Wilderlands of High Fantasy are the tops.
@DungeonNoir@rpgcyrusrite Depends. Does playing this stave off the ending a few minutes? At War With Satan, by Venom. It’s a whole album side long. Otherwise, Evil Invaders by Razor, You’ve Got Another Thing Coming by Judas Priest, Ace of Spades by Motörhead, or maybe just Don’t Bring Me Down, ELO.
@donaldkoenig@EricDiaz_RPG Whatever level the henchmen were. I haven’t had anyone opt for starting a new character, but if they did, it would be lowest. I’m generally starting my initial characters out at 3rd these days.
@donaldkoenig@EricDiaz_RPG Pretty much the same way. Games should involve an element of chance, so let the dice fall where they may. That’s fair to everyone involved.
@yum_dm Method III has the best chance at above average scores, Method I gives the best chance at having a high score. I was sold on Method I for a long, long time. Until I saw the math.