Neither Huni or Wadid are really EU Legends, and Nemesis is on the fringe, unless you’re willing to make “what-if” arguments into “legends”.
The threshold of “Legend” is likely met around the Nukeduck/Vander tier, where longevity meets performance, across generations of EU LoL.
No way people are questioning why Huni and Wadid are EU Legends 💀
Huni:
- went 5 games against prime SKT T1 at MSI
- 18-0 Summer Split
Wadid:
- beat Worlds favorites on Golden Road RNG as a 3rd EU seed causing the greatest upset of all time
Wemby is just incredibly good for the sport. It’s so refreshing to see someone be made of a cloth of passion for the game, to the point that nonchalantness almost seems like an insult to the spirit of the game, and especially at that age.
Respect.
@water_is_rad Who is claiming we need 5 skins per team? Where in my tweet does it allude to anything of the like? And recolors of existing skins aren’t hard by comparison. Let’s be real for one second here.
Clearly pretending to misunderstand, but either way:
One shouldn’t have to win worlds to be able to sell one’s product, especially in a game and league one paid millions and millions into to share revenue with.
Isn’t it simply mutually beneficial to make team skins for all?
League so clearly, as an esport at least, operates with an artificial scarcity of access to its own resources (tournament rights, skins, promotion) towards organizations, yet dignified and accepted buy-ins into its ecosystem from any source once the money ran dry. It’s so weird.
I simply do not get the artificial hold up - the exclusivity of worlds skins doesn’t bear any benefit to the teams, nor do the world skins themselves even bring about enough of an incentive themselves: they’re an afterthought to winning anyway.
So what of it, really?
The co-streaming problem is fundamentally one of different responsibilities and accordingly, one of different interests:
A co-streamer only has a vague “mission” to promote the players and the underlying game, while they simultaneously aim to increase their personal fan base.
Sure, if the co-streamer is altruistic enough, and perhaps even well connected to the broadcast mission, that can likely be reflecting well, but this probably requires such a specific set of morals that it should be harder to come by than the amount of co-streamers we have.
@DShyKnock The video is clinging to the right ideas, but is incredibly inconsistent as it simultaneously functions as an ad campaign for FQ’s own influencers (one of which is the worst offender of creating toxic fan bases).
The negative side of co-streaming is captured well though.
Third-party tournaments always lended more spice to the Riot internal tournaments too: the fatigue of watching competition has only set in once the monotony of the monopoly became predominant. Variety is the spice of life, from graphics to formats to caster diversity etc.
“The rise of the third-party ecosystem has actually been really interesting”
>literally killed it 10 years ago by eliminating IEMs, IPLs, Dreamhacks, etcetera etcetera
The lack of accountability is remarkable. I am in awe.
For KR it’s almost the opposite; scaling junglers work because laners play according to predictable, high level routines that are so detailed and fleshed out that they account for jungle being late/being the follow-up. Junglers loosen up once lanes loosen up, not vice versa.
I don’t know what G2’s scouting indicated, but jungle against Chinese teams and Xun especially (unless you have plenty of long term scrim experience against them), usually boils down to matching early game strength. You can play scaling lanes, you can’t play scaling junglers.
Their laners are great, but they’re not top tier KR level, but the jungle x lanes interactions is where it’s at. If jungle can play loose, their lanes loosen up, and you want to mitigate confidence acquisition in the early game for that reason. Don’t grant them their rhythm.