@biofalkner The aesthetic of the game is futuristic, BO6 was 90s era.
Visually there is a massive difference
Gameplay wise it does play too similarly but that is irrelevant to skin and weapon carry forward
@biofalkner Honestly I feel like the carry forward to anything besides zombies operator skins and WW skins would ruin the aesthetic of the game a lot!
That said I have around 700 hours in the game and played both MP and ZM.
@ZC2forBO7 I would personally love to see Shi no Numa and The Archon as well!
Also it would be nice to add to all r the CW and Vangaurd maps side ee like the ones we have in all BO7 maps that give us aether tools and crystals etc.
It’s slow at work tonight, so to kill some time, here’s my full creative vision for Zombies Chronicles 2 for BO7. This isn’t realistic at all but rather only what I’d do if I had complete control over the project. It would be split into both paid content and a free update for all players.
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PAID DLC
Zombies Chronicles 2 would be a $30 map pack, the first paid DLC for Call of Duty since BO4. This decision might be controversial, but Zombies Chronicles for BO3 was also $30 when it released, and that has less content than this would have.
The map pack would add 10 remastered/ported Standard maps into BO7:
• Die Maschine (BOCW)
• Firebase Z (BOCW)
• Mauer der Toten (BOCW)
• Forsaken (BOCW)
• Liberty Falls (BO6)
• Terminus (BO6)
• Citadelle des Morts (BO6)
• The Tomb (BO6)
• Shattered Veil (BO6)
• Reckoning (BO6)
This would give BO7 a total of 16 Standard maps. Each of these maps would have unlockable Pack-a-Punch camos and be compatible with the Starting Room mode.
Some people may ask, “why would we pay for the BO6 maps again when we just had them last year?” The fact that we got these maps in the previous game doesn’t matter because they would still benefit from the numerous gameplay improvements that have been introduced since they released. The BO6 maps would objectively play better in BO7. Besides… think about how many times you’ve personally paid for Nacht der Untoten or Shi No Numa. So paying for Terminus a second time to experience it in Cursed doesn’t seem so bad, does it?
As for Survival, each of these additional Standard maps would also have a counterpart for the mode. Check the Highlights tab on my profile for the Survival concepts I’ve made for the BOCW and BO6 maps!
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FREE CONTENT UPDATE
There are several additional pieces of content that I think would fit Zombies Chronicles 2, and all of them would be given to every player for free.
First, there would be two additional Perks: Tombstone and Secret Sauce. Tombstone is already featured on Firebase Z and Forsaken, and there was a longstanding rumor that it would return in BO6 if not BO7. Secret Sauce would be less of a standalone Perk and more of a filler for the 16th slot in the Wunderfizz that would give players a random Perk when bought, effectively bringing back the classic Wunderfizz functionality.
Second, Thunder Wall would return as an additional Ammo Mod. Its only appearance is BO3, and I think that it could be really strong with augments. Not to mention that it would add some Thundergun representation to the game.
Third, Ring of Fire would return as an additional Field Upgrade, albeit a nerfed version of it. It’s infamous for being incredibly overpowered in BOCW, but I think that’s the augment system could tone it down to a balanced level.
Fourth, Nuked would be completely overhauled to be a recreation of Nuketown Zombies from BO2. A lot of the community agrees that this was a huge missed opportunity for not already being in the game. The five random Perk locations on the map would be filled by Jugger-Nog, Speed Cola, Quick Revive, Stamin-Up, and Pack-a-Punch.
These updates would bring a lot of classic content into modern Zombies:
• All of the WAW–BO3 Perks would be in the game either as standalone Perks or as augments for other Perks.
• All of the existing Ammo Mods would be in the game.
• All of the existing Field Upgrades would be in the game.
• Plus a dedicated remaster of a BO2 map.
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For everyone who read all of this, what are your thoughts on it? Would you enjoy having all of this content in BO7? Let me know what you think!
@FPSpsychoYT And also to add that even though Cold War overall story is greatly written a lot of people felt it boring because it didn’t have something truly out of the ordinary!
@FPSpsychoYT Agree mostly, besides the BO6 part, it is a bad ending truly but if we exclude the start of the ashes cutscene, then imo is an okay ending, nothing new nothing major. Other than that I completely agree!
@0Stark24 The thing that bo7 did a lot better than bo6 besides completely different aesthetics, is that its map has a unique gameplay mechanic, for example ol’ tessie, oscar, time jumps, freezing zombies, scorestreaks, defense waves, grapple hook etc.
BO6 had mostly WWs!
@CODLiveSeasons Totenreich Is my #1 !!! I would love to see in season 6 a curshed super Easter egg reward that lets you choose and customize your starting pistol and you melee weapon! Pretty please!!!🥺 Thanks 🙏
@Ryker81884@TheLegendHDYT I can see the similarities of the steps but Rex’s EE is more complex and hard. Also the boss fight and the story is a lot better.
The wonder weapon is new and unique and the overall map and flow is bigger and better!
@MmmmDoughnuts21@Zamby_YT The funny thing is that this time around the ending is okay, it’s not as bad as origins, rev, bo6 and bo4(too most, I enjoyed it personally).
@Stanley5574420@AikaKitsune_ Sorry to interrupt but I am wondering since Ava must exist for the warden to be stopped which means that requiem must give their life’s to Ravenov so he can protect Ava and so on. Doesn’t that affect their life’s directly, they just don’t know it since it happens in the future!?
@xpertfusion3 Nah, I’d prefer to be able to choose which one I spawn from the start as well to be able to customise my starting pistol!
These are the biggest turn offs for me in curshed!
Maybe this could be the Super Curshed EE rewards!?
@NONAMEHERE935 BO7 is not perfect by any means as WAW,BO1, BO2,BO3,BO4,BOCW and BO6. Every game has its flaws, but BO7 is one of the greats in this list overall!
@xpertfusion3 Agreed but if you ignore these 4 steps the ee is actually fire.
I find the map overall being really solid finale. Not as good as totenreich or kowakujo or ashes but still a very nice map overall!
Also I didn’t find the ending atrocious by any means so to me it’s even better!