@lorenzobenzo527@DeadbyDaylight I've been submitting my input on each featured map and I plan to keep doing it until the end of the feedback campaign. My comments are rather easy to find if you scroll through since they all have at least a graphical resource like this one:
@DeadbyDaylight The map is excessively large. Main building is too strong, has awkward collisions and plays too big of a role in the map. There are too many mazetiles (7 vs the ideal 4-5). The 2 pockets provide unhealthy gameplay hurting both sides. More info in this graphic image:
@RobinWarhouse Did you check the glossary? If you have specific questions you can ask me on Discord and I can explain you in detail, you can easily find me in Otz's.