@AkiyoshiKitaoka Not bad…!
An interesting little experiment: cover the left shape (even with a browser-window) and the right one’s legs seems now of the same length.
Funnily enough I also wrote a small utility like this one, for hand-drawn animations: it was much more primitive and worked only on a grid that I’d pre-print on a sheet of paper. So no automatic alignment, etc. Used it for an animation workshop with kids around 2005 iirc… it worked incredibly well!
At the airport in Tokyo I vibe-coded my dream image rectifier app: a single-purpose tool to batch-adjust the perspective in a series of images.
- 100% Swift (compiled with make)
- No dependencies
- Ultra-fast Metal rendering
- Standardized UI
- Automatic rect/perspective detection
- Manual refinement
- Constrained output geometry (for image series)
- etc.
my vocal synth models the vocal tract as a network of branching acoustic tubes, unlike vocaloid which stitches together and pitch-shifts phoneme recordings. still working on improving naturalness by tuning it against recordings of real singers, but I'm already impressed at how cool it sounds!