@davflamerock Surprising that it almost didn't make it in. I feel like this card is the only thing really keeping Heroic late game afloat. The set without it feels like it would have been super skewed toward Villany for the late game.
Power of Ten feels like a true hidden gem, the kind with such a secret existence, you're glad you found it, but surprised you did. https://t.co/svwXgQYdDt
Working on a tarot-like card for my new game. It's a bit of a cyberpunk meets lovecraftian mashup. How'd it turn out?
Loads of inspiration coming from @Dei_Septentrion#Pixelart
@tha_rami This right here!
“Hey yeah this is going to be a terrible experience for x and y reasons”
“We understand your concerns and have decided they aren’t very important to us. Have a nice day!”
@XorDev Using both GM and Godot right now. GM just doesn’t feel like it used to and Godot feels like GM used to to me. Plus the death by a thousand cuts of technical issues from bugs the engine has introduced to my game.
🚨I've started a new project! 🚨
It's called Neon Auto Party. A hybrid cyberpunk and lovecraftian autobattler RPG that focuses on party synergy to create an unstoppable team!
Opening up the prototype to public testing let me know if you want in.
#GodotEngine#godot#indiegame
Announcing: CITIZEN SLEEPER 2: STARWARD VECTOR!
🚀Roleplaying on the edge of a system in crisis. Get a ship, find a crew, and keep both running as you navigate the shifting landscape of the Starward Belt.
💫WISHLIST NOW: https://t.co/VK3geHWnzO
@TylerGlaiel Yeah I am guilty of this. Added an ammo system to my game and people complained so I made bandaid after bandaid. It never really felt right. Good players know how to completely nullify the mechanic and bad players just can’t seem to understand it. It’s too binary.
@itshannahflynn Oh no! I’m so sorry! I had a bit of a mental breakdown when my game dipped into “mixed” in recently reviewed for a day or two at launch. It’s such a terrible feeling and it’s so difficult to break out of. Sending my strongest positive energy your way!
🏆🏆 It’s time to chill the champagne and rehearse your acceptance speeches, because the 2023 #GameMaker Awards are now open for submissions!
Every year, we celebrate the incredible work of the GameMaker community by inviting you to submit your games across three categories.
Sooo I've been working on something new...
It's an auto battler similar to Super Auto Pets but with a lot of RPG elements thrown in. Single player only but would likely have a lot of progression.
Still early but I'm curious about what people think of this?
#indiegame#pixelart
IDK if it's just me but when games rain achievements down on you after one or two runs it's kind of makes them instantly meaningless. If I get 2-3 on my first run I'm like "okay cool" and I might go look and see what else I can target. But when it's like 6-10+ it's just noise.