It's an honor and privilege to be working alongside so many wonderful friends @ToysForBob and around the world to bring #Spyro: A Realm Beyond to life as announced at the #Xbox showcase!
Stay tuned for more news!!
Sharing some more work related to Lighting and how we'd go about setting up Biomes for #ProjectDragon. Rapidly prototyping Biomes was a highlight on the project. @artstationhq https://t.co/YErnAavXgs
Here is a small challenge to go alongside the #BringBackProjectDragon! The idea is to draw yourself as the character you would have created in game! Post your work with the #EverhavenOC and #BringBackProjectDragon ! Petition in the comments, have fun!! (1/3)
New video! Let's have a look at Everhaven, a promising cozy open-world game that was cancelled just a few months before launch! #BringBackProjectDragon
https://t.co/CsvXE9vb7o
We didn't have our #ProjectDragon portfolio goods ready yet when @FromHappyRock posted this, but it was an honor to work on this loveable chum and some related props. Oca & Wind Spirit 3D work wonderfully done by @janekje! https://t.co/l5t6qbRDG9 🤗 #3dart#3dmodeling 1/3
Time for another #ProjectDragon behind-the-scenes goodie! Haven't had one of those in ... *checks notes* ... hours. 😚
We were tasked to do design and 3D work on the main menu background. @figlhuber and @IlkaHesche did #conceptart, which then ... 1/2
Okay... I'll begin dropping my art bomb of Project Dragon. I'll go through my work in chronological order. Here are some very early concepts. I wanted to make an organic-looking world even though this world is made out of Voxel.
#ProjectDragon was a truly special project full of whimsy and charm in every corner of the world. Here's a glimpse into the magical space. So much love and care was put into the project, made by a incredibly talented and loving team. <3
https://t.co/70C8UXmDhC
I was incredibly fortunate to have worked on Project Dragon alongside a team of super talented Developers. The amount of work that was put into building out the world is simply staggering. Lots of work being shared real soon!
Alright, let’s start things off 😭
Project Dragon was a cosy sandbox survival crafting multiplayer rpg- a buildable world made of blocks inspired by minecraft filled with fantasy characters and quests inspired by breath of the wild, and I loved working on it dearly
Here's a collection of assets I got to work on for Fae Farm. The Fae color palette was super fun to paint with and I loved getting to build a variety of elements for the project!
https://t.co/442LqpOp9k
#BattleChasers holds a very special place in my heart as a Developer. Here's some progress shots for the Iron Outpost and Junk Town; taking scenes from Designer Blockout to full art pass. Special shout outs to @JesseC_Art, @NightblueArt, and @Ayhankin <3
https://t.co/hm7DY9qmHU
A sampling of lighting and worldbuilding for Fae Farm! It was a super fun project built with an awesome World Team! #Stylized#FaeFarm#ArtStation https://t.co/nPirFD56QH
https://t.co/M2ZDQyKVSK Shoutout to all the amazing artists that I have the honor of working with every day! Look at all this cool STUFF! 🔥#wayfinder@playwayfinder@AirshipSyn I missed the blast, but will share some of my loose scribbles soon. 😅