To the Destiny 2 community,
Thank you.
As artists, our goal has always been to create worlds filled with wonder, mystery, beauty, and adventure. But what brings those worlds to life is you. You take our designs, our napkin sketches, our "wouldn't it be cool if..." ideas and transform them into something real. Your creativity, your passion, and your love for the game give our work purpose.
We've always believed Destiny could be a place where expression is celebrated, where players can see themselves and each other in the worlds we build, where every Guardian can forge their own legend—and you proved it.
Watching your Guardians grow, embrace new allies, take down bigger and badder bosses, solve mind-bending puzzles, dodge death traps, avoid Taken boopers, and overcome every Raid challenge we throw at you—all while looking incredible—has been a constant reminder of why this universe matters.
You shaped it. You made it matter. You are the light of Destiny.
With Monument of Triumph, we set out to create a series of love letters to Guardians, new and old. We shared a preview last week of armor inspired by early designs from the original Destiny but have also sprinkled some winks and nods throughout the rewards releasing tomorrow. We hope they feel like a small thank you for everything you’ve given us.
From all of us on the Destiny 2 art team, thank you for supporting us, inspiring us, and continuing to bring this world to life in ways we could never have imagined. You give our art meaning.
With gratitude,
The Destiny 2 Art Team
Gaming in your 40s is hilarious.
Sometimes you don’t game for a week. Some days you get 8-10 hours to game your heart out.
Other days you pass out with the controller in your hand.
And on a day off you’re up at 6 am ready to get your game on.
Good times 😂
Crimson Desert Update 1.04 is HUGE, adding difficulty settings and more.
• Difficulty options added
• New pets - birds, 5 new cats, and more
• Added new Storage Chests that allow materials and ingredients to be used directly from storage
• New weapons, quests, and armor for all 3 playable characters
• Improved the rendering quality of distant objects and textures
• Can now name your pets and horses
• Pets can now equip accessories for a wider variety of roles
• Abyss Gears, insects, fish, and animals now stack in inventory
• Can now select between different house layouts
• Improved housing controls and UI
• Observing a skill you already have now rewards an Abyss Artifact
• Added a new item that allows cats to stay on your shoulder for a longer time
• New weapons for all three playable characters
• New Baltheon armor for Kliff
• New pet gear shop added to Pororin
• Added more ores and wells across Pywell
• Nerfed the amount of attack and defense gained from anvils and grindstones
• Greymane camp NPCs now sell items at a 10% discount
• Can now 'Lock' items to prevent accidental selling or deletion
• New control presets for controller and KBM
• Added a feature where, when the interaction key is pressed, the corresponding action is performed immediately
• Can now switch the controls for Dodge Roll and Evasion
• Improved aiming controls
• Can now open the map directly on controller by holding down the Touch Pad or View button
• Adjusted the overall balance of bosses - bosses are no longer immune while performing powerful attacks and the frequency at which they escape or counterattack has been adjusted
• Increased damage taken from elemental status effects
• Force Palm Pulse can now be charged up to 3 stages
• Improved the overall speed of 'Examine'
• Improved the speed of pushing or rotating objects during puzzles
• Improved follow-up attacks so they connect more quickly even when the initial attack is blocked
• Blinding Flash can now be used anywhere and auto-targets whatever target you're facing
• Added a Weapon Throw ability while dual-wielding
• Improved Force Palm attack speed
• Inventory now has 5 category tabs
• Inventory groups will now show relevant icons
• Added a Filter/Search to the map
• Reaching max trust with a shop will allow you to see their current stock directly from the map
• Minimap now shows north, south, east, west
• Shops now show how many of that item you own
• Improved the visual quality of characters at long distances
• Improved hair lighting in shaded areas, errors and flickering
• Camera distance is now maintained when adjusting visual range
• Can now disable Chromatic Aberration
• Added Colorblind and Photosensitive accessibility modes
Update is out now on Steam, PS5, and Xbox with other platforms coming soon.
H3CZ GOES OFF on the CDL and the way they run the league 👀😳
"The league is becoming more of what it traditionally has been.. a little bit of a joke"
"the devs who make the games they are one of us, the ones who make decisions are NOT one of us, they have other values" 🗣️😬
Starting to think Crimson Desert’s open world may be one of the greatest open worlds ever designed, rivaling Skyrim and Red Dead 2
The amount of unique structures I’ve come across has been ridiculous and this is just in Hernand alone, the sense of discovery is amazing.
We got more gameplay of Crimson Desert running on base PS5 on likely Quality Mode as the video is locked to 30FPS
Dragon flight and combat shows no visible stutters or severe performance drops, looks like CD will hold its own completely on base consoles!
Crimson Desert has seemingly placed a giant (digital) dragon on top of a building in New York City and is moving a giant logo now over there too
The marketing for this game is getting insane😭
How many HOURS are we grinding to platinum Crimson Desert once it drops? 🫣
Is this gonna be a 150-200+ hour bloodbath?
Drop your guesses below!
Only 5 days left until release 🔥
Crimson Desert has one of the most impressive open-world experiences, according to Digital Foundry.
The exploration is compared to Red Dead Redemption 2 and The Legend of Zelda: Breath of the Wild.
Division Extraction shooter coming
If you enjoy how Arc Raiders gameplay feels, I urge you to scoop the game while it’s $3 on Steam right now.
Game is a blast, crossplay coming, fun build system for classes.