I'm teaming up with @ironsidePC to give away a custom Max Dood PC! Check the replies for PC specs!
To Enter:
· Like and Retweet this tweet
· Follow @maximilian_ and @ironsidePC
Winner will be chosen next Friday 9/13 - good luck everyone! #ad
Aight, well I was gonna have a funny little April Fool's video today but I was too lazy to put effort into it. So here we go without the jokes!
Gene's finally made progress again and should be popping up playable in beta on a particular streamer's channel this month! #umvc3
The new year has started, hasn't it... Honestly not sure what to say, I'm still not sure what I'm gonna do in general.
Machinima is just completely up in the air if I wanna keep doing it on my own. Might actually look for someone to assist with filming future projects. (1/3)
Part of me still wants to make machinima, but I know I really can't do it by myself. I am a self-fulfilling prophecy when it comes to dropping projects. Every machinima project I've worked on has ended with failure... (2/3)
IT'S TIME! The trailer for UMVC3 Community Edition is here! (A link to the full video is in the tweet below. Check out the full thing, it'll have a BUNCH of reveals!)
Gene's slightly closer now, like that one scene in Monty Python and the Holy Grail, running across that field. You never know when he's gonna suddenly deck ya.
...Uh, yeah, anyway, Gene's doing good. #umvc3
To be more specific about Gene, he still needs:
- New effects
- New camera angles for his Hypers
- A finished grounded back throw
- Taunts & victory animations
- A few sound effect tweaks
& A couple secret additions... ;)
Progress on Gene! He's nearly finished, the most left to do for him is purely cosmetic and visual things like effects. I'm jumping around between several unrelated projects, so I can't give a time frame for him yet. #umvc3
I've been cookin' Gene for over a year now.
So while he still probably won't be Tabs-tier quality, I just hope ya'll will find him -fun- to play. (2/2)