@theindiescrolls The damage could be set to 1 so that thrown objects are useless besides at aggroing npcs, or you could add spexial clutter (like stuff with blades) that do fixed damage but break after hitting something. I guess it depends how you want the gameplay loop to be.
@theindiescrolls I was thinking an extremely basic throw, just propel it forward to mess with the clutter in front. If I were you I'd only implement a telekinesis spell if you intend to do something, like use it to hide secrets in dungeons or to stack heavy stuffup to reach secret entrances.
@tenco_cc Is the english version still being worked on? I remember reading it would have been developed by another company only after the release. I apologize if it has been answered already but it's not easy to lurk for Informations in another language
@MuninninninuM@VintageStory_ You probably already know this but there is a mod that does that, it even works on the latest unstable releases. I think the reason we can't create sticks is because it simulates the search for the "correct" sticks.