Playtest Update 1.3 - Clarity is now released
Key Updates:
- You can now see when placement based traits are enabled
- You can now more easily see when a unit gains bonus stats
- There are now custom crosshairs : )
#gamedev#indiedev#indiegame#autochess#autobattler#roguelike
I'm going to be running a playtest for my auto-battler game Obgob starting this Friday till around the middle of September! Would love to hear some feedback :)
#gamedev#indiedev#indiegame#autochess#autobattler
I've been working very hard towards having a playable demo! Recently I built out a complete save system that allows for run saves and unlockable artifacts and characters, below is the unlock popups you get to showcase them!
#gamedev#indiedev#indiegame#autochess#autobattler