Random Anivia Onetrick. Peaked Challenger season 5. Made Protobelt Anivia build in season 10. And made Deadmans Anivia and a support style Anivia build a thing.
@RiotPhroxzon Good anivia nerf. Consider maybe adding a sec longer cd to wall or something too. Its the main combo starter and 1 more sec can make a slight dif for top/supp
@Antia34Ferro@Veigar_v2 Either give up elec and run dft + inspiration second. Or suffer early and go elec with inspiration and be forced into going triple mana item due to no mana rune
@Veigar_v2 What i found rn is Elec seems to be the best overall. DFT outdoes it mid to late due to how well it scales.
Approach tenacity is insanely strong right now on her. If you can somehow fit it, abuse it.
Actualizer as a item is a good replacement for liandry in lower hp enemy comps
@Veigar_v2 Also started testing bandlepipes in games where stasis from zhon aint needed. Feels similar to raptors cloak seasons ago, pay 2300 gold for good hp armor mr, ms which anivia abuses hard. And you can play fights really well with adc due to your ult spam giving the atkspeed buff
@GriffinHQ_ Aint too bad, bit chaotic. But i found the best tech is to go streamer mode, hide all names and just play like you're smurfing. You wont know if its the best player in the world or lil timmy who peaked master 0 lp
@MidPeng Just to feel rewarding i guess? Personally not a fan of such high gains. Should never be above +20 for a hard reset. I wanted something like +15 -20 which would require 60% winrate to climb. With how this reset is done, they should just cap chall to 1k lp
@LeagueOfLegends Climbing should require atleast 60% wr after a hard reset, +15 -20 would require you to win 3 out of 5 games to climb which is a 60% winrate
@LeagueOfLegends "We expect LP gains and losses to be between +35 / -25 LP and +25 / -35 LP, with a baseline of +-30 LP"
This will just give us the inflation problem yet again. Keep the gains low, it should be +15 -20. People on hard reset should not be able to climb with 50% winrate