They climb. You punish.
Climb & Punishment - a physics-throw roguelite fought from the top of a wall. Teaser trailer.
#indiedev#gamedev#pixelart#roguelite
It's #FollowFriday - devs, artists, writers, musicians, anyone making something: say hi and drop what you're working on.
I'll follow everyone who replies. Follow each other in the replies too - let's grow together.
#indiedev#gamedev#indiegame#solodev
Steam demo diary, day 8: approved. 6 business days, no blocking issues. The release button is mine now - the demo goes live in a day or two, a few last changes first. When you got your first Steam approval, did you release right away or wait for a good day?
#gamedev#indiedev #solodev #steam
He is not lost. He is sweeping. Walk over a dusty floor tile 4 times and a ladder opens to a secret room under the wall. #indiedev#gamedev#pixelart#roguelike
@Giulio6686 Climb & Punishment
Pitch: hold the top of a wall - every climber you knock down becomes a rock for the next one
https://t.co/ZIot15TS4F
@Freya_Games Climb & Punishment - a pixel-art roguelite where you hold a wall and throw whatever you've got at the climbers. Steam: https://t.co/ZIot15TS4F
@AspiroGames Happy Friday! Solo dev here - Climb & Punishment: you defend the top of a wall, and every climber you knock down becomes a rock for the next one. https://t.co/ZIot15TS4F