NLB project dev, IF and Indie lover. If you want to read latest news about NLB project games, you may follow @nlbproject (or @nlbproject_ru if you are Russian)
We're excited to announce our pricing model for @W4Games Console Ports for @godotengine, which will be released in 2024.
We're also opening a second wave of Early Access for #NintendoSwitch and #XboxSeries, planned for public release by end Q1 2024.
https://t.co/ejHTRdnM6H
📢 Exciting NEWS! 🤩
"Free #GodotEngine port available for #NintendoSwitch" 🥳
"This port represents a collaborative effort, co-authored by multiple members of the forums on the Nintendo Developer Portal. It underscores our commitment to make Godot Engine more accessible to a wider range of creators."
Enjoy! 🙌
More information in the link below:
Our game Rarity Chase is out on Steam!
On the Steam page you can watch a recording of our online game with an unexpected plot twist. One of the players should have won at the very beginning of the video, but due to the unfolding events, the other one won
https://t.co/GXw0Lzvxj1
Наша игра Rarity Chase (Искатели редкостей) уже в Steam!
На странице игры можно посмотреть запись нашей игры по сети с неожиданным поворотом сюжета. Победить должен был один из игроков ещё в самом начале, но из-за игровой ситуации победу одержал другой.
https://t.co/oylTTpZGRS
The results of our game's participation in Steam Next Fest.
1) The fest works.
2) It is still not worth counting only on the fest.
3) It's necessary to launch broadcasts on the game's page.
4) We are not giving up and continue to make games :)
#indiedev#gamedev#MadeWithGodot
We only succeed when you succeed. Our 5% royalty model only kicks in after your first $1M in gross revenue, meaning that if you make $1,000,001 you owe us 5 cents. And this is per title!
Also, revenue generated from the Epic Games Store will be excluded from that 5% royalty.
More UI work, added the species-level index for viewing field reports! I'll probably reuse this for the player's life list too. Will need to add a final, pokedex-like level of granularity.
#GodotEngine#gamedev#indiedev#pixelart#ドット絵
Today we are happy to unveil W4 Games! Our main goals are:
* To help Godot find its way into enterprise
* To help the Godot community publish for any platform they want
* To contribute making Godot better for everyone
🍀Follow us for future announcements!
https://t.co/pvWZoawicH
Started a #Fallout "Apocrypha" page in the spirit of the old "Fallout Bible" back at Interplay.
(It's also an easier place to compile questions from the community, which you're free to ask here or in the Comments section of the page.)
Enjoy!
https://t.co/nO4yp2eCDR