AppMagic is a mobile market intelligence tool: we offer detailed statistics of Apple App Store and Google Play Store top charts, estimations of app revenues and
Top 10 Premium Games on Steam by Copies Sold: May 2026 ⭐️
Explore the full rankings and discover what Steam players were really into in May via the link: https://t.co/TFs7p4FAqK
See you at DevGAMM Gdańsk, June 18–19 🇵🇱
Don’t miss our CPO Stan Minasov’s talk on the top monetization and LiveOps trends of 2025–2026.
The session will take place on June 18 from 15:00 to 15:30.
Türkiye’s Mobile Gaming Landscape 2026 🇹🇷
The ULTIMATE yearly report on Turkish mobile games market in the partnership with Gamigion is out. You totally wouldn’t want to miss it: https://t.co/XWk2nuPReY
Casual Puzzle: Has It Reached Its Ceiling? 🧩
Major subgenre Match-3 has hit IAP revenue ceiling with little ad revenue to cushion it. Blast took a steep nosedive in 2023. But what about evergreen Merge?
Find out: https://t.co/AB9AxlozsV
5 Gacha Events That Helped Love and Deepspace Reach $1B in User Spend 🤩
All-character events, battle skin releases, character birthday events — and two more we break down in the article: https://t.co/MlD4qI0OKw
Castle Busters: A New Game-Changer in the Artillery Shooter Market 🚀
The game grew the subgenre 4.6x YoY and accounted for 72% of its revenue in April 2026. It also continues climbing the Midcore weekly grossing chart, reaching #66 last week: https://t.co/u4Zi8OtLTK
Love and Deepspace: Pulling $1B User Spend On Gacha Events ❤️💫
Learn how the hit from Paper Games almost reached the Top 10 highest-grossing Midcore titles of 2025 thanks to its gacha events: https://t.co/Guu7ioyhmN
AppMagic Is Acquired by Sensor Tower, Becoming Its Dedicated SMB Market Intelligence Solution
It’s a new chapter in AppMagic’s journey and we can’t wait to see what the future holds for all of us together!
How to Detect Mobile App Trends: 5 Data-Driven Ways for Games & Apps 🔎
Discover these approaches and how we get to the core of emerging trends using AppMagic on real examples: https://t.co/r51QmHhPAb
See you at GDCy on May 29 🇨🇾
Our Head of Market Insights, Alina Zlotnik, will be speaking on mobile gaming LiveOps & monetization trends in 2026
We took a sneak peek at the presentation she’s preparing, and you’ll definitely want to take notes 😉
Save the date!
How To Build a Successful Idle Game for Steam in 2026 🤩
Hybrid mechanics, instant hooks, bundles — learn what drives Idle game success today: https://t.co/BQFsGJjHV1
200+ Social LiveOps Mechanics From Top Mobile Games 🔥
Our good friend Anton Slashcev put together a massive list broken down by type: https://t.co/6zzSgvjiMF
Delta Force Reached a New Daily Revenue High of $7M 🚀
The main driver was likely the April 2026 patch with new maps, weapon updates and the Fiery Owl Hunt event.
Find which events boost revenue in other games with our LiveOps & Updates calendar: https://t.co/KjIBQ3ymB9
PC Games to Mobile: To Port or Not to Port? 🤔
Bringing a proven PC or console concept to the massive mobile audience sounds like a million-dollar idea. But why it works better for Indie than for AAA titles?
Find out via the link: https://t.co/9nFYxGPxr6
Tasty Travels: Merge Game Becomes Number Two by Monthly Revenue in the Merge-2 Market 🤯
The game has grown its revenue by 71% since December, compared to just 17% for Gossip Harbor!
Learn more about this new challenger on its AppMagic public page: https://t.co/x6BVfxDuI1
See You at the ThinkingData Event This Friday 🇯🇵
Our Head of BD in South Korea, Yoshimitsu Nakamura, is finalizing his talk on global LiveOps trends and how Japanese games adopt them.
We’ve seen a preview—don’t miss it 😉
Or let’s catch up during the event ✨