@jamesthomson@romyilano If you're looking for an updated/new resource, @Paradox927 has a new book out that covers SpriteKit, GameKit, and GameplayKit.
https://t.co/5Q9gCklTHA
Apple Game Frameworks and Technologies by Tammy Coron (@Paradox927)
Design and develop sophisticated 2D games that are as much fun to make as they are to play.
https://t.co/m5CvUlozh5
@SaqibBhatti1@davidahouse SpriteKit is a lot of fun, for sure!
If you need some updated resources, check out @Paradox927's book. She covers SpriteKit, GameplayKit, and a lot more:
https://t.co/5Q9gCkDv6a
@RickyHu09809554 @twostraws Hey, Ricky!
@Paradox927 has a new book out that covers SpriteKit and GameplayKit. It's a lot of fun! Check it out: https://t.co/5Q9gCkDv6a
I'm thinking about writing another book on game development—one that doesn't focus on Apple tech.
Don't get me wrong, I love SpriteKit and will keep using it, but since I already wrote a book that covers SpriteKit (https://t.co/RpxQXhGhAB), I want to focus on something else.
@MrBucha7 Oh, yes! SpriteKit is a wonderful framework.
If you're looking to skill up even more, @Paradox927 has a new book out that covers SpriteKit, GameKit, GameplayKit, and more. Check it out: https://t.co/mcuMfidXJb
AND HAPPY NEW YEAR!
@PeterMihok@DonnyWals Hey, Peter.
Here's a little something to help get you started:
* Metal by Tutorials (Second Edition): https://t.co/KlsKSCnMzF
* Apple Game Frameworks and Technologies: https://t.co/Uw4Bs4COzJ
@SimbaSaintChris@ravinwashere SpriteKit & Metal for the Win!
Here's something to get you started:
* Metal by Tutorials (Second Edition): https://t.co/YgvoJFuNMx
* Apple Game Frameworks and Technologies: https://t.co/Migk44nrWN