Hiring for our GPU SW team @Apple! We're working on the biggest gaming platform in the 🌎, driving GPU, graphics and compute design forward for everyone!
metal-cpp for macOS 14.2, iOS 17.2 is out! This release contains all the Metal APIs in these OS releases, including the new entry points for M3 features! Get it from: https://t.co/AB31KU56Oo -
Metal Shader Converter 1.1 is out! ⚡️
This release adds support for ray tracing pipelines and ray query! All shader stages are supported, including ray generation, intersection, closest hit, any hit, callable, and miss shaders.
Get it from: https://t.co/w5ChdZjFK2 -
Quick path traced entry for the #AcerolaFurryChallenge, using #AppleMetal#raytracing. The concentric spheres use a custom intersection function to reject the hit based on noise compared to the material alpha.
(HDRIs CC0 from https://t.co/vNmm28gCdO)
It's been a long & satisfying journey to build this brand new scary fast GPU: never before seen architecture, HW ray tracing & mesh shading.
Congratulations to all teams at Apple for making this great GPU, great M3 SoCs and great MacBook Pro products that Apple introduced today.
Are you interested in leading the team behind Metal Debugger and shaping the vision and future of Apple GPU Developers Tools? I am hiring a manager for this team. Reach out or apply if you're interested! https://t.co/pp4bcAHf2w
iPhone has become such an essential part of our lives, and with the new iPhone 15 lineup, we’ve taken them to a whole new level. From aerospace-grade titanium to profound new camera capabilities and unprecedented power, there’s never been an iPhone lineup like this.
Your guide to Metal ray tracing – Discover Metal ray tracing, learn about new features such as Curves and Multi Level Instancing, and deep dive into the tools that you can use to inspect, debug, and optimize your Metal ray tracing apps. Watch now: https://t.co/6oAgugaZgM
Contact me if you are interested in this #metal3 dev tools managerial role AND have the requisite experience to lead! Some of what we do: https://t.co/YZUsWO60LP #applejobs#WWDC23#gamedevjobs#gamejobs
Interested in joining the team that builds the cutting edge Metal Developer Tools? I'm looking for an engineering manager to join the team in Cupertino! https://t.co/ip7ry12Keb