The live2d window can't contain her⭐
~ Model movement showcase
I was sponsored to try out Live2D's new video editor, nizima ACTION!!. It has some pretty neat features, check it out at @nizima_action
A #Live2D gun that actually tracks what you do in games! Mouse tracking while aiming down sights and shooting triggered by clicking.
Blendshapes are so powerful for conditional movement and physics.
Time to reveal my newest Live2D tech research!
Using SubstancePainter to create materials and texture to add depth and lighting in 2D♥️
if you want to see how its made
Asset and project file release link in my profile!
#live2D#vtuberasset
HERE IT IS! NEW and UPDATE BATTLE UI!
• Enemy Pokemon ARE CLOSER TO THE SCREEN NOW
• HP Bars are attached to the pokemon instead of filling the screen (Looks better for doubles or 1v10+)
• Battle Actions button design changed to be more square (Old design made sense for the old borders)
• Moves match the battle actions but also show the TYPING icons as well as color
• Hovering over a move when the enemy pokemon is registered in the pokedex will reveal above its HP Bar if the move is effective or now
• HP Bars visually reflect damage, they shake and flash and receive cracks depending on damage and then burst when HP drops to 0
• STAT Stages will show up as icons now to see in real time what the Pokemon are at so you can plan better
* If a pokemon levels up or is ready to evolve, there will be an on screen notification to tell you