@bramreth Just remember to be on top of setting UI element mouse modes on any scene you add as an autoload so you don't claw your hair off trying to figure out why mouse input isn't working...
@David_P_0827 @ThePrimeagen For devs specifically, most programming stuff either works out of the box on Linux or is one command line away from being installed, compared to Windows where sometimes you have to download and install exes to get things to compile.
Adding more useless, but fun features to my game: throwable items.
I could see these having a gameplay impact in the future in environment/quest and even enemy interactions. (no monster taming, I am not doing that even if it sounds awesome)
#gamedev#GodotEngine#IndieGameDev