Made a gameplay video of the Game Jam submission. It feels nice seeing that I made something that even when played at a fairly fast pace, it still takes 10m30s to complete. 🥰
https://t.co/xjPtmPsWes
#diives#xingzuotemple#indiegame#gamedev
Marking the start of my Diives drawing practice!
No clue how to learn to draw an art style so I don't know how well this will go.
Hopefully for my next game jam I will be able to draw my own sprites if I get good enough ><
@Weston_Mitchell Trying to think where you can buy achievements in Nier 🧐
Maybe they mean there's DLC achievements?
Spoilers: you had to buy the base game to get the base game achievements too
I can finally share some news about this project that’s been under wraps since 2024! 🐉🌸
“Lajiao Holes” is an animated episode of the XINGZUO TEMPLE series, starring Lajiao, the Millenary Dragon. You could say this episode serves as a pilot episode because, from both a technical and narrative standpoint, it’s the closest I hope the XINGZUO TEMPLE series will ever come to this level.
It’s not a very long animation—just 10 minutes—but it’s still the longest canon episode I’ve made since I started this incredible journey.
Throughout the month of July, I’ll be promoting this short film so you can get an idea of what it’s about. My team and I really hope you’ll support this episode as much as you can—we promise you’ll enjoy it immensely.
You’ll have more news about this new short film, Lajiao Holes, coming soon! 🌟
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#diives #xingzuotemple
Drew @DiivesArt's Boombee because it's so freaking CUTE and I wanted more content of it and just earlier saw there was a premiere announced for a Tang episode which might include it 🥰
Was curious about Unity's Tilemap system and ended up doing an entire tutorial series for the fun of it.
A solid series by @_WCGames, there was unexpectedly a handful of things I didn't know about such as the secret default 9-slice sprite and Cinemachine's state-driven camera.
The 6 week long Furry Games and Dev Jam ended today, I've stamped out most of the bugs and now it's in a playable enough state for me to post about it.
I made a Roguelike Deck-builder based on @DiivesArt's Xingzuo Temple. Check it out!
https://t.co/4Q5bO6AQzt
Game Jam ends in roughly 36 hours, just about to try to sleep, there's so much I'd love to add but I need to prioritise what will make the game the most fun for those playing the game in the context of it being a Jam.
Pic unrelated.
It took the good part of 2 days, but I finally finished drawing the main background for the game, made a daytime and night-time version for now. Hopefully I can draw 1 other map for the second-half of the game.
PS: Also made the card UI bigger :)
Recreated @DiivesArt's "Special Milk Latte" event in my game for the jam, with the foundations for event rooms programmed, that marks the completion of 3rd and final big hurdle at least as far as the current scope is concerned. Very happy with it!