How did we fall so far from perfection?
- fast fluid movement
- minimal penalties for sliding and jumping
- fast mantle speeds
- snappy aim down sight and weapon swaps
- minimal visual effects and recoil
- wingsuit > parachute
- amazing graphics and lighting (PC)
- actual color in the map
What else did I miss?
To me, CS is losing its game feeling with updates like this. It feels like it’s trying to become more realistic with each map being redone. It started off with inferno becoming so overwhelmed with details around the map that it not only hurt the performance but also the visuals.
After three years at @stakef1team_ks we decided to part ways. I want to take this opportunity to thank each & everyone in the team, everyone I’ve worked with, and especially you guys out there for the support then, now and in the future 🫶
Looking forward for what’s to come!
#VB77
I'm really hoping for some exciting Class Changes to BWL PTR tomorrow for SoD! But this datamined legendary looks sick! (even if it doesn't become a real thing)