Hey! I’m asan, building an isometric pixel sandbox!
I just finished the foundational systems—check the reply below for the feature breakdown!
Weekly devlogs coming! What wild ideas should I add next?
#gamedev#pixelart#isometric#sandbox#multiplayer#godotengine
Breaking the Grid: A custom building system with adjustable wall thickness and height—no more being locked into rigid, fixed-size blocks.
Music Anywhere: A working instrument performance system, so you can jam out when you're taking a break from building.
@ELDENRING I have a question that has been buried for a long time. Why does the enemy still choose to attack me even though I am wearing the same clothes as the enemy?
On what basis do enemies judge me as an enemy?
@ELDENRING The PC version of the co-op system has a lot of issues, and players will spend most of their time summoning friends.
Finally, due to the poor online system, players were forced to choose single-player mode.
This is far from what players expected, and I hope you can improve it.